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/* * @(#)VoiceStatus.java 1.19 05/11/17 * * Copyright 2006 Sun Microsystems, Inc. All rights reserved. * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. */ package javax.sound.midi; /** * A <code>VoiceStatus</code> object contains information about the current * status of one of the voices produced by a {@link Synthesizer}. * <p> * MIDI synthesizers are generally capable of producing some maximum number of * simultaneous notes, also referred to as voices. A voice is a stream * of successive single notes, and the process of assigning incoming MIDI notes to * specific voices is known as voice allocation. * However, the voice-allocation algorithm and the contents of each voice are * normally internal to a MIDI synthesizer and hidden from outside view. One can, of * course, learn from MIDI messages which notes the synthesizer is playing, and * one might be able deduce something about the assignment of notes to voices. * But MIDI itself does not provide a means to report which notes a * synthesizer has assigned to which voice, nor even to report how many voices * the synthesizer is capable of synthesizing. * <p> * In Java Sound, however, a * <code>Synthesizer</code> class can expose the contents of its voices through its * {@link Synthesizer#getVoiceStatus() getVoiceStatus()} method. * This behavior is recommended but optional; * synthesizers that don't expose their voice allocation simply return a * zero-length array. A <code>Synthesizer</code> that does report its voice status * should maintain this information at * all times for all of its voices, whether they are currently sounding or * not. In other words, a given type of <code>Synthesizer</code> always has a fixed * number of voices, equal to the maximum number of simultaneous notes it is * capable of sounding. * <p> * <A NAME="description_of_active"></A> * If the voice is not currently processing a MIDI note, it * is considered inactive. A voice is inactive when it has * been given no note-on commands, or when every note-on command received has * been terminated by a corresponding note-off (or by an "all notes off" * message). For example, this happens when a synthesizer capable of playing 16 * simultaneous notes is told to play a four-note chord; only * four voices are active in this case (assuming no earlier notes are still playing). * Usually, a voice whose status is reported as active is producing audible sound, but this * is not always true; it depends on the details of the instrument (that * is, the synthesis algorithm) and how long the note has been going on. * For example, a voice may be synthesizing the sound of a single hand-clap. Because * this sound dies away so quickly, it may become inaudible before a note-off * message is received. In such a situation, the voice is still considered active * even though no sound is currently being produced. * <p> * Besides its active or inactive status, the <code>VoiceStatus</code> class * provides fields that reveal the voice's current MIDI channel, bank and * program number, MIDI note number, and MIDI volume. All of these can * change during the course of a voice. While the voice is inactive, each * of these fields has an unspecified value, so you should check the active * field first. * * @see Synthesizer#getMaxPolyphony * @see Synthesizer#getVoiceStatus * * @version 1.19, 11/17/05 * @author David Rivas * @author Kara Kytle */ public class VoiceStatus { /** * Indicates whether the voice is currently processing a MIDI note. * See the explanation of * <A HREF="#description_of_active">active and inactive voices</A>. */ public boolean active = false; /** * The MIDI channel on which this voice is playing. The value is a * zero-based channel number if the voice is active, or * unspecified if the voice is inactive. * * @see MidiChannel * @see #active */ public int channel = 0; /** * The bank number of the instrument that this voice is currently using. * This is a number dictated by the MIDI bank-select message; it does not * refer to a <code>SoundBank</code> object. * The value ranges from 0 to 16383 if the voice is active, and is * unspecified if the voice is inactive. * @see Patch * @see Soundbank * @see #active * @see MidiChannel#programChange(int, int) */ public int bank = 0; /** * The program number of the instrument that this voice is currently using. * The value ranges from 0 to 127 if the voice is active, and is * unspecified if the voice is inactive. * * @see MidiChannel#getProgram * @see Patch * @see #active */ public int program = 0; /** * The MIDI note that this voice is playing. The range for an active voice * is from 0 to 127 in semitones, with 60 referring to Middle C. * The value is unspecified if the voice is inactive. * * @see MidiChannel#noteOn * @see #active */ public int note = 0; /** * The current MIDI volume level for the voice. * The value ranges from 0 to 127 if the voice is active, and is * unspecified if the voice is inactive. * <p> * Note that this value does not necessarily reflect * the instantaneous level of the sound produced by this * voice; that level is the result of many contributing * factors, including the current instrument and the * shape of the amplitude envelope it produces. * * @see #active */ public int volume = 0; }