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/* * Copyright (c) 2000 World Wide Web Consortium, * (Massachusetts Institute of Technology, Institut National de * Recherche en Informatique et en Automatique, Keio University). All * Rights Reserved. This program is distributed under the W3C's Software * Intellectual Property License. This program is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. * See W3C License http://www.w3.org/Consortium/Legal/ for more details. */ package org.w3c.dom.traversal; import org.w3c.dom.Node; import org.w3c.dom.DOMException; /** * <code>NodeIterators</code> are used to step through a set of nodes, e.g. * the set of nodes in a <code>NodeList</code>, the document subtree * governed by a particular <code>Node</code>, the results of a query, or * any other set of nodes. The set of nodes to be iterated is determined by * the implementation of the <code>NodeIterator</code>. DOM Level 2 * specifies a single <code>NodeIterator</code> implementation for * document-order traversal of a document subtree. Instances of these * <code>NodeIterators</code> are created by calling * <code>DocumentTraversal</code><code>.createNodeIterator()</code>. * <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Traversal-Range-20001113'>Document Object Model (DOM) Level 2 Traversal and Range Specification</a>. * @since DOM Level 2 */ public interface NodeIterator { /** * The root node of the <code>NodeIterator</code>, as specified when it * was created. */ public Node getRoot(); /** * This attribute determines which node types are presented via the * <code>NodeIterator</code>. The available set of constants is defined * in the <code>NodeFilter</code> interface. Nodes not accepted by * <code>whatToShow</code> will be skipped, but their children may still * be considered. Note that this skip takes precedence over the filter, * if any. */ public int getWhatToShow(); /** * The <code>NodeFilter</code> used to screen nodes. */ public NodeFilter getFilter(); /** * The value of this flag determines whether the children of entity * reference nodes are visible to the <code>NodeIterator</code>. If * false, these children and their descendants will be rejected. Note * that this rejection takes precedence over <code>whatToShow</code> and * the filter. Also note that this is currently the only situation where * <code>NodeIterators</code> may reject a complete subtree rather than * skipping individual nodes. * <br> * <br> To produce a view of the document that has entity references * expanded and does not expose the entity reference node itself, use * the <code>whatToShow</code> flags to hide the entity reference node * and set <code>expandEntityReferences</code> to true when creating the * <code>NodeIterator</code>. To produce a view of the document that has * entity reference nodes but no entity expansion, use the * <code>whatToShow</code> flags to show the entity reference node and * set <code>expandEntityReferences</code> to false. */ public boolean getExpandEntityReferences(); /** * Returns the next node in the set and advances the position of the * <code>NodeIterator</code> in the set. After a * <code>NodeIterator</code> is created, the first call to * <code>nextNode()</code> returns the first node in the set. * @return The next <code>Node</code> in the set being iterated over, or * <code>null</code> if there are no more members in that set. * @exception DOMException * INVALID_STATE_ERR: Raised if this method is called after the * <code>detach</code> method was invoked. */ public Node nextNode() throws DOMException; /** * Returns the previous node in the set and moves the position of the * <code>NodeIterator</code> backwards in the set. * @return The previous <code>Node</code> in the set being iterated over, * or <code>null</code> if there are no more members in that set. * @exception DOMException * INVALID_STATE_ERR: Raised if this method is called after the * <code>detach</code> method was invoked. */ public Node previousNode() throws DOMException; /** * Detaches the <code>NodeIterator</code> from the set which it iterated * over, releasing any computational resources and placing the * <code>NodeIterator</code> in the INVALID state. After * <code>detach</code> has been invoked, calls to <code>nextNode</code> * or <code>previousNode</code> will raise the exception * INVALID_STATE_ERR. */ public void detach(); }