/*
* @(#)MetalLabelUI.java 1.15 05/11/30
*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package javax.swing.plaf.metal;
import sun.swing.SwingUtilities2;
import javax.swing.*;
import javax.swing.plaf.*;
import javax.swing.plaf.basic.*;
import java.awt.*;
/**
* A Windows L&F implementation of LabelUI. This implementation
* is completely static, i.e. there's only one UIView implementation
* that's shared by all JLabel objects.
*
* @version 1.15 11/30/05
* @author Hans Muller
*/
public class MetalLabelUI extends BasicLabelUI
{
/**
* The default <code>MetalLabelUI</code> instance. This field might
* not be used. To change the default instance use a subclass which
* overrides the <code>createUI</code> method, and place that class
* name in defaults table under the key "LabelUI".
*/
protected static MetalLabelUI metalLabelUI = new MetalLabelUI();
private final static MetalLabelUI SAFE_METAL_LABEL_UI = new MetalLabelUI();
public static ComponentUI createUI(JComponent c) {
if (System.getSecurityManager() != null) {
return SAFE_METAL_LABEL_UI;
} else {
return metalLabelUI;
}
}
/**
* Just paint the text gray (Label.disabledForeground) rather than
* in the labels foreground color.
*
* @see #paint
* @see #paintEnabledText
*/
protected void paintDisabledText(JLabel l, Graphics g, String s, int textX, int textY)
{
int mnemIndex = l.getDisplayedMnemonicIndex();
g.setColor(UIManager.getColor("Label.disabledForeground"));
SwingUtilities2.drawStringUnderlineCharAt(l, g, s, mnemIndex,
textX, textY);
}
}