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JDK 1.6
  Package: java.awt
Author(s)
Since
JDK1.0
Version
Serial
Description
  Contains all of the classes for creating user interfaces and for painting graphics and images.
See also:   
ActiveEvent View Source An interface for events that know how to dispatch themselves.
Adjustable View Source The interface for objects which have an adjustable numeric value contained within a bounded range of values.
AlphaComposite View Source The AlphaComposite class implements basic alpha compositing rules for combining source and destination colors to achieve blending and transparency effects with graphics and images.
AWTError View Source Thrown when a serious Abstract Window Toolkit error has occurred.
AWTEvent View Source The root event class for all AWT events.
AWTEventMulticaster View Source AWTEventMulticaster implements efficient and thread-safe multi-cast event dispatching for the AWT events defined in the java.awt.event package.
AWTException View Source Signals that an Absract Window Toolkit exception has occurred.
AWTKeyStroke View Source An AWTKeyStroke represents a key action on the keyboard, or equivalent input device.
AWTPermission View Source This class is for AWT permissions.
BasicStroke View Source The BasicStroke class defines a basic set of rendering attributes for the outlines of graphics primitives, which are rendered with a Graphics2D object that has its Stroke attribute set to this BasicStroke.
BorderLayout View Source A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center.
BufferCapabilities View Source Capabilities and properties of buffers.
BufferCapabilities.FlipContents View Source A type-safe enumeration of the possible back buffer contents after page-flipping
Button View Source This class creates a labeled button.
Button.AccessibleAWTButton View Source This class implements accessibility support for the Button class.
Canvas View Source A Canvas component represents a blank rectangular area of the screen onto which the application can draw or from which the application can trap input events from the user.
Canvas.AccessibleAWTCanvas View Source This class implements accessibility support for the Canvas class.
CardLayout View Source A CardLayout object is a layout manager for a container.
Checkbox View Source A check box is a graphical component that can be in either an "on" (true) or "off" (false) state.
Checkbox.AccessibleAWTCheckbox View Source This class implements accessibility support for the Checkbox class.
CheckboxGroup View Source The CheckboxGroup class is used to group together a set of Checkbox buttons.
CheckboxMenuItem View Source This class represents a check box that can be included in a menu.
CheckboxMenuItem.AccessibleAWTCheckboxMenuItem View Source Inner class of CheckboxMenuItem used to provide default support for accessibility.
Choice View Source The Choice class presents a pop-up menu of choices.
Choice.AccessibleAWTChoice View Source This class implements accessibility support for the Choice class.
Color View Source The Color class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace.
Component View Source A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.
Component.AccessibleAWTComponent View Source Inner class of Component used to provide default support for accessibility.
Component.AccessibleAWTComponent.AccessibleAWTComponentHandler View Source Fire PropertyChange listener, if one is registered, when shown/hidden..
Component.AccessibleAWTComponent.AccessibleAWTFocusHandler View Source Fire PropertyChange listener, if one is registered, when focus events happen
Component.BaselineResizeBehavior View Source Enumeration of the common ways the baseline of a component can change as the size changes.
Component.BltBufferStrategy View Source Inner class for blitting offscreen surfaces to a component.
Component.FlipBufferStrategy View Source Inner class for flipping buffers on a component.
ComponentOrientation View Source The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text.
Composite View Source The Composite interface, along with CompositeContext, defines the methods to compose a draw primitive with the underlying graphics area.
CompositeContext View Source The CompositeContext interface defines the encapsulated and optimized environment for a compositing operation.
Container View Source A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.
Container.AccessibleAWTContainer View Source Inner class of Container used to provide default support for accessibility.
Container.AccessibleAWTContainer.AccessibleContainerHandler View Source Fire PropertyChange listener, if one is registered, when children are added or removed.
ContainerOrderFocusTraversalPolicy View Source A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container.
Cursor View Source A class to encapsulate the bitmap representation of the mouse cursor.
DefaultFocusTraversalPolicy View Source A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container.
DefaultKeyboardFocusManager View Source The default KeyboardFocusManager for AWT applications.
Desktop View Source The Desktop class allows a Java application to launch associated applications registered on the native desktop to handle a URI or a file.
Desktop.Action View Source Represents an action type.
Dialog View Source A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.
Dialog.AccessibleAWTDialog View Source This class implements accessibility support for the Dialog class.
Dialog.ModalExclusionType View Source Any top-level window can be marked not to be blocked by modal dialogs.
Dialog.ModalityType View Source Modal dialogs block all input to some top-level windows.
Dimension View Source The Dimension class encapsulates the width and height of a component (in integer precision) in a single object.
DisplayMode View Source The DisplayMode class encapsulates the bit depth, height, width, and refresh rate of a GraphicsDevice.
Event View Source NOTE: The Event class is obsolete and is available only for backwards compatilibility.
EventQueue View Source EventQueue is a platform-independent class that queues events, both from the underlying peer classes and from trusted application classes.
FileDialog View Source The FileDialog class displays a dialog window from which the user can select a file.
FlowLayout View Source A flow layout arranges components in a directional flow, much like lines of text in a paragraph.
FocusTraversalPolicy View Source A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed.
Font View Source The Font class represents fonts, which are used to render text in a visible way.
FontFormatException View Source Thrown by method createFont in the Font class to indicate that the specified font is bad.
FontMetrics View Source The FontMetrics class defines a font metrics object, which encapsulates information about the rendering of a particular font on a particular screen.
Frame View Source A Frame is a top-level window with a title and a border.
Frame.AccessibleAWTFrame View Source This class implements accessibility support for the Frame class.
GradientPaint View Source The GradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
Graphics View Source The Graphics class is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images.
Graphics2D View Source This Graphics2D class extends the Graphics class to provide more sophisticated control over geometry, coordinate transformations, color management, and text layout.
GraphicsConfigTemplate View Source The GraphicsConfigTemplate class is used to obtain a valid GraphicsConfiguration.
GraphicsConfiguration View Source The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor.
GraphicsDevice View Source The GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment.
GraphicsEnvironment View Source The GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform.
GridBagConstraints View Source The GridBagConstraints class specifies constraints for components that are laid out using the GridBagLayout class.
GridBagLayout View Source The GridBagLayout class is a flexible layout manager that aligns components vertically, horizontally or along their baseline without requiring that the components be of the same size.
GridBagLayoutInfo View Source The GridBagLayoutInfo is an utility class for GridBagLayout layout manager.
GridLayout View Source The GridLayout class is a layout manager that lays out a container's components in a rectangular grid.
HeadlessException View Source Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse.
IllegalComponentStateException View Source Signals that an AWT component is not in an appropriate state for the requested operation.
Image View Source The abstract class Image is the superclass of all classes that represent graphical images.
ImageCapabilities View Source Capabilities and properties of images.
Insets View Source An Insets object is a representation of the borders of a container.
ItemSelectable View Source The interface for objects which contain a set of items for which zero or more can be selected.
JobAttributes View Source A set of attributes which control a print job.
JobAttributes.DefaultSelectionType View Source A type-safe enumeration of possible default selection states.
JobAttributes.DestinationType View Source A type-safe enumeration of possible job destinations.
JobAttributes.DialogType View Source A type-safe enumeration of possible dialogs to display to the user.
JobAttributes.MultipleDocumentHandlingType View Source A type-safe enumeration of possible multiple copy handling states.
JobAttributes.SidesType View Source A type-safe enumeration of possible multi-page impositions.
KeyboardFocusManager View Source The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner.
KeyEventDispatcher View Source A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents.
KeyEventPostProcessor View Source A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents.
Label View Source A Label object is a component for placing text in a container.
Label.AccessibleAWTLabel View Source This class implements accessibility support for the Label class.
LayoutManager View Source Defines the interface for classes that know how to lay out Containers.
LayoutManager2 View Source Defines an interface for classes that know how to layout Containers based on a layout constraints object.
LinearGradientPaint View Source The LinearGradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
List View Source The List component presents the user with a scrolling list of text items.
List.AccessibleAWTList View Source This class implements accessibility support for the List class.
List.AccessibleAWTList.AccessibleAWTListChild View Source This class implements accessibility support for List children.
MediaTracker View Source The MediaTracker class is a utility class to track the status of a number of media objects.
Menu View Source A Menu object is a pull-down menu component that is deployed from a menu bar.
Menu.AccessibleAWTMenu View Source Inner class of Menu used to provide default support for accessibility.
MenuBar View Source The MenuBar class encapsulates the platform's concept of a menu bar bound to a frame.
MenuBar.AccessibleAWTMenuBar View Source Inner class of MenuBar used to provide default support for accessibility.
MenuComponent View Source The abstract class MenuComponent is the superclass of all menu-related components.
MenuComponent.AccessibleAWTMenuComponent View Source Inner class of MenuComponent used to provide default support for accessibility.
MenuContainer View Source The super class of all menu related containers.
MenuItem View Source All items in a menu must belong to the class MenuItem, or one of its subclasses.
MenuItem.AccessibleAWTMenuItem View Source Inner class of MenuItem used to provide default support for accessibility.
MenuShortcut View Source The MenuShortcutclass represents a keyboard accelerator for a MenuItem.
MouseInfo View Source MouseInfo provides methods for getting information about the mouse, such as mouse pointer location and the number of mouse buttons.
MultipleGradientPaint View Source This is the superclass for Paints which use a multiple color gradient to fill in their raster.
MultipleGradientPaint.ColorSpaceType View Source The color space in which to perform the gradient interpolation.
MultipleGradientPaint.CycleMethod View Source The method to use when painting outside the gradient bounds.
PageAttributes View Source A set of attributes which control the output of a printed page.
PageAttributes.ColorType View Source A type-safe enumeration of possible color states.
PageAttributes.MediaType View Source A type-safe enumeration of possible paper sizes.
PageAttributes.OrientationRequestedType View Source A type-safe enumeration of possible orientations.
PageAttributes.OriginType View Source A type-safe enumeration of possible origins.
PageAttributes.PrintQualityType View Source A type-safe enumeration of possible print qualities.
Paint View Source This Paint interface defines how color patterns can be generated for Graphics2D operations.
PaintContext View Source The PaintContext interface defines the encapsulated and optimized environment to generate color patterns in device space for fill or stroke operations on a Graphics2D.
Panel View Source Panel is the simplest container class.
Panel.AccessibleAWTPanel View Source This class implements accessibility support for the Panel class.
Point View Source A point representing a location in (x,y) coordinate space, specified in integer precision.
PointerInfo View Source A class that describes the pointer position.
Polygon View Source The Polygon class encapsulates a description of a closed, two-dimensional region within a coordinate space.
PopupMenu View Source A class that implements a menu which can be dynamically popped up at a specified position within a component.
PopupMenu.AccessibleAWTPopupMenu View Source Inner class of PopupMenu used to provide default support for accessibility.
PrintGraphics View Source An abstract class which provides a print graphics context for a page.
PrintJob View Source An abstract class which initiates and executes a print job.
RadialGradientPaint View Source The RadialGradientPaint class provides a way to fill a shape with a circular radial color gradient pattern.
Rectangle View Source A Rectangle specifies an area in a coordinate space that is enclosed by the Rectangle object's upper-left point (x,y) in the coordinate space, its width, and its height.
RenderingHints View Source The RenderingHints class defines and manages collections of keys and associated values which allow an application to provide input into the choice of algorithms used by other classes which perform rendering and image manipulation services.
RenderingHints.Key View Source Defines the base type of all keys used along with the RenderingHints class to control various algorithm choices in the rendering and imaging pipelines.
Robot View Source This class is used to generate native system input events for the purposes of test automation, self-running demos, and other applications where control of the mouse and keyboard is needed.
Scrollbar View Source The Scrollbar class embodies a scroll bar, a familiar user-interface object.
Scrollbar.AccessibleAWTScrollBar View Source This class implements accessibility support for the Scrollbar class.
ScrollPane View Source A container class which implements automatic horizontal and/or vertical scrolling for a single child component.
ScrollPane.AccessibleAWTScrollPane View Source This class implements accessibility support for the ScrollPane class.
ScrollPaneAdjustable View Source This class represents the state of a horizontal or vertical scrollbar of a ScrollPane.
Shape View Source The Shape interface provides definitions for objects that represent some form of geometric shape.
SplashScreen View Source The splash screen can be created at application startup, before the Java Virtual Machine (JVM) starts.
Stroke View Source The Stroke interface allows a Graphics2D object to obtain a Shape that is the decorated outline, or stylistic representation of the outline, of the specified Shape.
SystemColor View Source A class to encapsulate symbolic colors representing the color of native GUI objects on a system.
SystemTray View Source The SystemTray class represents the system tray for a desktop.
TextArea View Source A TextArea object is a multi-line region that displays text.
TextArea.AccessibleAWTTextArea View Source This class implements accessibility support for the TextArea class.
TextComponent View Source The TextComponent class is the superclass of any component that allows the editing of some text.
TextComponent.AccessibleAWTTextComponent View Source This class implements accessibility support for the TextComponent class.
TextField View Source A TextField object is a text component that allows for the editing of a single line of text.
TextField.AccessibleAWTTextField View Source This class implements accessibility support for the TextField class.
TexturePaint View Source The TexturePaint class provides a way to fill a Shape with a texture that is specified as a BufferedImage.
Toolkit View Source This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit.
Transparency View Source The Transparency interface defines the common transparency modes for implementing classes.
TrayIcon View Source A TrayIcon object represents a tray icon that can be added to the system tray.
TrayIcon.MessageType View Source The message type determines which icon will be displayed in the caption of the message, and a possible system sound a message may generate upon showing.
Window View Source A Window object is a top-level window with no borders and no menubar.
Window.AccessibleAWTWindow View Source This class implements accessibility support for the Window class.
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