All items in a menu must belong to the class
MenuItem
, or one of its subclasses.
All items in a menu must belong to the class
MenuItem
, or one of its subclasses.
The default MenuItem
object embodies
a simple labeled menu item.
This picture of a menu bar shows five menu items:
The first two items are simple menu items, labeled
"Basic"
and "Simple"
.
Following these two items is a separator, which is itself
a menu item, created with the label "-"
.
Next is an instance of CheckboxMenuItem
labeled "Check"
. The final menu item is a
submenu labeled "More Examples"
,
and this submenu is an instance of Menu
.
When a menu item is selected, AWT sends an action event to
the menu item. Since the event is an
instance of ActionEvent
, the processEvent
method examines the event and passes it along to
processActionEvent
. The latter method redirects the
event to any ActionListener
objects that have
registered an interest in action events generated by this
menu item.
Note that the subclass Menu
overrides this behavior and
does not send any event to the frame until one of its subitems is
selected.